> Gloomy Dungeons 2 is also opensourced!
> Check it out - https://github.com/restorer/gloomy-dungeons-2
What is it?
It is old-school 3d shooter, indie game developed by small team. It didn't use hi-end engine, so it looks more like wolf-3d than quake or even doom. As side effect, it works on low-end phones pretty fast. It has big sexy square pixels (love)... You should really love pixelart (like me :)
- Code: restorer
- Old-school graphics: www.nongnu.org/freedoom, www.lostgarden.com, restorer
- Modern graphics: Denis Smoktunovich (email@example.com)
- Levels: zin (firstname.lastname@example.org), restorer
- Texts: zin (email@example.com), restorer
- Sound: www.nongnu.org/freedoom
This game is released under MIT License (http://www.opensource.org/licenses/mit-license.php).
This product is already finished, so no long support is planned.
|Critical bugfixes||Yes, if it will be easy to understand where to fix|
|Pull requests||Accepted (after review)|
|Issues||Monitored, but if you want to change something - submit a pull request|
|Android version planned to support||Up to 8.x|
|Estimated end-of-life||Up to 2018|
There are 2 version of game: normal version and hard oldschool version. You can compile either by using build script or directly using gradle.
Compile and install debug build
Compile release builds
To be able to compile release builds, create put your keystore file (or create new) to
tools/signing.keystore and create
keyAlias=put_key_alias_here storePassword=put_keystore_password_here keyPassword=put_key_password_here
Search for result .apk files in build/outputs/apk/